﻿// Decompiled with JetBrains decompiler
// Type: CocoStudio.EngineAdapterWrap.Extend.ObjectExtend
// Assembly: CocoStudio.EngineAdapterWrap, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E8108297-9417-436C-BAF0-30080D2F7BF3
// Assembly location: C:\Program Files (x86)\Cocos\Cocos Studio 2\CocoStudio.EngineAdapterWrap.dll

namespace CocoStudio.EngineAdapterWrap.Extend
{
  public static class ObjectExtend
  {
    public static bool IsContainOpenGLResource(this object csObject)
    {
      return false;
    }
  }
}
